I am excited to share my work on Battlefield 6. It was a pleasure working with such an incredible team that gave their all every single day to achieve these excellent results. For this specific weapon, I was responsible for Highpoly.
Credit to the other artists who contributed to bringing this asset to life.
Agustin Carrivale worked on Textures and LODs
Mariano Sanchez worked on Highpoly, Lowpoly, UVs and Bakes
Saul Labastida worked on the Lowpoly
Mauro Trejos worked on the implementation
https://www.artstation.com/aguscarrivale
https://www.artstation.com/saullabastida
A big thanks to the entire team at EA, DICE, and Ripple Effect.